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Nabella

12 Game Reviews w/ Response

All 25 Reviews

S'alright. I find it a bit odd that the bottom half of the screen is essentially dead space. Is that from an earlier iteration of this game before you had to scale it back?

tydaze responds:

The bottom half of the screen is where the touch controls appear when playing on mobile!

I love internet cornography.

riot100233 responds:

lol

Spajeje is just spaghettios?

NevaZ0r responds:

We are sponsored by SpajejeOs we can’t legally say that name :)

How did make the sounds? Is there a method in Actionscript that let's you pitch up a single sound or did you have to individually import every note into the program?

mtv129 responds:

I just didn't sport every note and improved its quality

Shit, that was pretty good. I wish my craptop could handle whatever color tinting thing was used on the sprites and backgrounds because the school portion was full of laaaaaaaag, lol.

Wasabiheat responds:

glad you liked the demo! I've had a few complaints about lag in the school and I think it's actually the subtle white noise effect (that's barely visible lol) I'll probably just remove it and see if that improves performance

Where did you go to learn how to create good ball physics for the billiards in your game?

thioori responds:

They are unity physical 2d, I did not do the physical system......

Great simple game to shirk duties with. Add power-ups or somethin'.

critatonic responds:

It definitely needs enemies, I also wanted it to make it have an upgrade system so you could jump multiple times and get deeper each time. Worth a post-jam revisit sometime maybe.

It took exactly 44 slaps to find the pain sound I wrote. Feels good to be a part of history.

KhaosKitsune617 responds:

my quote was the last

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